Either Plok is really good at picking up where he left off, or he forgot he already got surprised once. Either way works for me, he's a real character for sure.
On the subject of Rockyfella, I'm pretty sure I've never seen him twice, so he must have been just following Plok around and harassing him about his unofficial land ownership. The game does actually mention he's hiding under signs, and the ground is pretty much his domain, so it's not so far fetched to believe he stays one step ahead of Plok to give him another ambush.
On the subject of Plok not exploding before now, I'd chalk that up to creative liberties. He wasn't much of an exploder at all, but he sure could get angry! That said, I imagine the old Plok game didn't quite use up all the concepts the good bros. originally thought up in character design, but that's how old games go, really. Sometimes you just gotta put something on the shelf if it seems like it won't significantly add to the project, so the game lacks mention of many "qualities" of our hero and the folks around him, simply because there's no room or time. Like Brendammi Bog proper? Maybe even Breezy Beach? Badream Fens also sounded interesting even though it wasn't even a named location in the accessible parts of the game.
Comment by Cheez, added Mon, 07 Jul 2014 12:06:59 GMT