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New Shorts Series

Blog posted by Ste Pickford on Fri, 17 Nov 2017
Subject: Plok comic strip (Shorts)

Ste Pickford

There's a new Plok comic strip up today. You've probably noticed that it looks a bit different from the usual comics, and isn't following directly from the last episode of Volume 5, posted a couple of weeks back.

We've started a new strand of the Plok comic strip, and I want to explain what it's all about here.

As the Plok comic strip has gotten more ambitious in the story we want to tell, and the way we tell it (which we plan to crank up a notch further with the upcoming Volume 6), we've lost the ability to easily write short gags, or strips that comment on current events in the world of video games, which is something we used to enjoy doing when the strip first started.

What we've decided to do is rename the previous and ongoing Plok comic strip episodes as the 'Main Series', and add a new series called 'Shorts', that are going to be one-off gag strips, without necessarily having any continuity from one episode to the next. They'll feature the same characters and worlds from the Main Series, but won't necessarily follow the same story as the Main Series, or fit neatly into its timeline.

I'm also keen to experiment a bit more with my art, and I'm aiming here for something a bit looser, and a bit more cartoony, and something that I'm not quite so precious about so I can get strips out a bit quicker. This is at the same time as planning to get a bit more ambitious and probably more precious about the art in the Main Series with Volume 6. So basically by splitting the strip into two series I can try to develop two different art styles, a faster and looser style for gags (including hand-drawn lettering), and a more detailed and ambitious art style for the ongoing story.

We're even toying with the idea of adding further series to this expanded Plok comic strip, with something about Grandpappy's younger days (drawn in a scratchy black and white style, of course) being one idea we're kicking about.

We're still working on the planning of Volume 6, well, in between learning Unity and C# and Blender and Spine, which is taking most of our time, but I hope that the Shorts Series will keep the comic strip active while we work on the planning, rather than it going into hiatus mode for a couple of months, which is what happened in the past at the end of each volume.

Anyway, that's the thinking behind the new strip. Hope you like it!

 

Permalink to this post: http://www.zee-3.com/plok/blog/view.php?post=941

Comments

Way cool! I just rediscovered this game after not touching it for years. Thank you SNES classic for getting me back into the Super Nintendo. I can't believe you guys keep this up after all this time. Way cool

 

Ste Pickford

Thanks JT!

 

Awesome! I love it when you guys poke fun at current events (or at least game related events).

 

Hi from Italy! How can I get in touch with you?!? Since 1991 (26 years ago!!!) I have a question about the FEUD game and I am still searching for an answer... please help me! :) Renato

 

Ste Pickford

If you post your question about Feud here, we'll do our best to answer it. It was a long time ago though, so not sure how much I can remember.

 

Hi, I already posted the message below a couple of days ago, but it seems that it's vanished... I try again!

Hi and thank you for this answer! It is an honor for me to speak with you :) The question is very simple: I discovered the MSX version of Feud in the winter 1989-90 as I was 8, and I played it innumerably times with my youngest brother, who was 6 at the time. I can assure you that it influenced my childhood universe more than I can express with words… we were crazy (and a bit frightened!) about it, we tried with difficulty to paint a map (now easily achievable online), we were totally scared of the ‘secret garden’ and the powers of the guardian inside… but it perhaps was too difficult for our skills and… we never won it. So, after the winter and with new games available, we quitted it.

Years went by but I never forgot the battle of the wizards… sometimes I find myself singing unwittingly the midi-theme! A couple of years ago my younger brother came up with a MSX simulator and we immediately started again to play it! The problem is that we suppose that the version now circulating in internet has a bug: after the use of the ‘Spirits’ spell, which is, I assume, near to be necessary for the final victory, Leanoric becomes invulnerable and you can hit him no more, whatever you will do. My memories are almost faded but I’m pretty sure that this do not happened in the MSX version we used in the eighties – but it happens in ALL other versions we found in internet (three in total). As result, I am now 37… and I still never finished the game and won the battle!!!

So, the question is: is this invulnerability planned in the game? If yes, I can just try to do my best and play again until I beat Leanoric with other enchantments… but: if no, where can I find a version without bug to finally win this battle I fight from 26 years?!?! :D

Thanks for your patience and your help. Even if there is no solution, it was very cool to speak with you. It is perhaps hard to conceive, but ‘Feud’ is like a milestone of my childhood together with some comics and cartoons. To win it would be for me such as to solve some 'due' with my past! :)

Cheers,

Renato

 

I saw on your Softography that you coded the Gazza 2 game including for the ill fated Amstrad GX4000. The game never surfaced commercially as far as we know, other than the obvious that it sunk when the console failed can you shed any more light and do you still have a copy of the game or code. The guys over at the CPC wiki forums would love to hear from you on this any any other information on Amstrad CPC or GX4000 projects.

 

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Plok is a self-proclaimed video game super-star created by The Pickford Bros.

First seen in the classic SNES platformer Plok!, he has now been reborn here in comic strip form.

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