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The Pickford BrothersJohn and Ste

 

The Pickford Bros' Softography

All the games that John and Ste have worked on during their career

Softography platform search
Showing all titles with a release on the Commodore 64 platform

(16 titles, 69 versions / releases)

1987 - Defcom (Studio: Binary Design - Client: Quicksilva)

1987, United Kingdom - ZX Spectrum
1987, United Kingdom - Amstrad CPC
1987, United Kingdom - Commodore 64
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)
1989, United Kingdom - Commodore 64 (Publisher: Bug-Byte)

1987 - Scooby Doo (Studio: Freelance - Client: Elite Systems)

1987, United Kingdom - Commodore 64
1989, United Kingdom - Commodore 64 (Publisher: Encore)

1988 - Cosmic Pirate (Studio: Zippo Games - Client: Palace Software)

1988, Europe - Amiga
1988, Europe - Atari ST
1989, United Kingdom - ZX Spectrum (Publisher: Byte Back)
1989, United Kingdom - Commodore 64 (Publisher: Byte Back)

1986 - Glider Rider (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)
1989, United Kingdom - Commodore 64 (Publisher: Bug-Byte)

1985 - Ghosts 'n Goblins (Studio: Freelance - Client: Elite Systems)

1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1989, United Kingdom - Atari ST
1988, United Kingdom - Amstrad CPC (Publisher: Encore)
1988, United Kingdom - Commodore 64 (Publisher: Encore)
1987, United States - Commodore 64 (Publisher: Capcom)

1985 - Death Wake (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1988, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1988, United Kingdom - Commodore 64 (Publisher: Bug-Byte)
1988, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)

1987 - Knight Games 2 (Studio: Freelance - Client: English Software)

1987, United Kingdom - Commodore 64

1987 - Amaurote (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - Atari XL
1987, Europe - MSX

1987 - Rasterscan (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - MSX
1987, Europe - PC

1987 - Street Surfer (Studio: Binary Design - Client: Mastertronic)

1987, Europe - Commodore 64 (Publisher: Entertainment USA)

1987 - Feud (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - Atari XL
1987, Europe - MSX
1987, Europe - PC
1987, Europe - Amiga
1987, United States - Commodore 64

1986 - Zub (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64

1987 - Kobayashi Naru (Studio: Binary Design - Client: Mastertronic)

1987, Europe - Amstrad CPC
1987, Europe - Commodore 64

1986 - 180 (Studio: Binary Design - Client: Mastertronic)

1986, Europe - ZX Spectrum
1986, Europe - Amstrad CPC
1986, Europe - Commodore 64
1986, Europe - Atari XL
1986, Europe - MSX

1986 - Max Headroom (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64

1989 - Solar Jetman: Hunt for the Golden Warpship (Studio: Zippo Games - Client: Rare)

1990, Europe - NES (Publisher: Nintendo)
1990, Europe - PlayChoice 10 (Publisher: Nintendo)
1990, United States - NES (Publisher: Tradewest)
1990, United States - PlayChoice 10 (Publisher: Nintendo)
(Unreleased), United Kingdom - ZX Spectrum (Publisher: Sales Curve)
(Unreleased), United Kingdom - Commodore 64 (Publisher: Sales Curve)

 

We are The Pickford Bros, veteran independent video game designers based in the UK.

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