This was a weird strategy under development at Binary Design while Ste was there doing work experience in 1986.
It wasn't a Binary Design game as such... Our memory is hazy, but perhaps the programmer who originally wrote it had been hired by Binary, and was finishing off an Amstrad version for another publisher as a favour at work, or something along those lines.
It was originally a C64 game published by Mind Games, so we can't remember who or what Concept Software were. It was later re-released on the Bug-Byte label.
» View archive entries relating to this game
Wed, 02 Apr 1986
Main client / publisher:
Proper Pickford Bros game?
No, either a work-for-hire project, or we aren't claiming much credit for this game.
Core studio team:
Loading Screen only
Wed, 02 Apr 1986
Fri, 01 Jan 1988
One of several games which I just did the loading screen for, whilst on 'work experience' at Binary Design.
† Sales Estimates
Almost all sales estimates given are educated guesses. Being lowly developers we rarely had access to the publisher's sales infomation, and in many cases hadno contact with the publisher whatsoever after each game was completed. Even in cases where we were the owners of the development studio and on royalty deals, for various reasonsit was very rare that we received accurate sales figures from the publishers involved. We'd be delighted to correct any errors, or hear more accurate sales figures for any of the titles here.Please email the webmaster if you know something we don't!
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