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Searched database for posts up to 2023-05-28 including the word game design (in tags only) by The Pickford Bros.

Pages [1] 2 ... 7 » (122 results)

Fourth #Game...

After launching the #GamesWeLike initiative, to encourage indie game developers to freely promote each others' games (without any reciprocal promotion required in return), John and I were asked by Poc...

By Ste Pickford
Wed, 03 Oct 2012

Third #Games...

After launching the #GamesWeLike initiative, to encourage indie game developers to freely promote each others' games (without any reciprocal promotion required in return), John and I were asked by Poc...

By Ste Pickford
Sat, 01 Sep 2012

Second #Game...

After launching the #GamesWeLike initiative, to encourage indie game developers to freely promote each others' games (without any reciprocal promotion required in return), John and I were asked by Poc...

By Ste Pickford
Tue, 31 Jul 2012

First #Games...

After launching the #GamesWeLike initiative, to encourage indie game developers to freely promote each others' games (without any reciprocal promotion required in return), John and I were asked by Poc...

By Ste Pickford
Thu, 05 Jul 2012

Prototype on...

The nice people over on RetroRemakes.com have picked up on the new prototype of I Sent My Monkey To The Moon, contained within version 2.0 of Magnetic Billiards: Blueprint on iOS. Our touch-screen ...

By Ste Pickford
Fri, 06 Apr 2012

Prototypes i...

Our announcement about the new Prototypes included in version 2.0 of Magnetic Billiards: Blueprint for iOS is picked up as a news story by Edge Online.

By Ste Pickford
Fri, 06 Apr 2012

Prototypes o...

Pocket Gamer pick up on our news story about the Prototypes included in version 2.0 of Magnetic Billiards: Blueprint for iOS.

By Ste Pickford
Fri, 06 Apr 2012

Pages [1] 2 ... 7 » (122 results)


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