Searched database for posts up to 2022-08-08 including the word indie (in tags only) by The Pickford Bros.
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After launching the #GamesWeLike initiative, to encourage indie game developers to freely promote each others' games (without any reciprocal promotion required in return), John and I were asked by Poc...
Over the last few weeks I've heard of a business practice amongst indie developers that I found quite shockingly unfair. This lead me to thinking about the concept of fairness in business. I supp...
The nice people over on RetroRemakes.com have picked up on the new prototype of I Sent My Monkey To The Moon, contained within version 2.0 of Magnetic Billiards: Blueprint on iOS. Our touch-screen ...
Our announcement about the new Prototypes included in version 2.0 of Magnetic Billiards: Blueprint for iOS is picked up as a news story by Edge Online.
Pocket Gamer pick up on our news story about the Prototypes included in version 2.0 of Magnetic Billiards: Blueprint for iOS.
We had a great night at the BAFTAs, where Magnetic Billiards: Blueprint was nominated in the Mobile & Handheld category. We didn't expect to win, but as we got to the awards being announced, we h...
Here's a nice little write up of Magnetic Billiards: Blueprint, by a game design student, talking about the way we used the physical shape of the iOS device to inspire some of the game mechanics in Ma...
Pages « 1 [2] 3 ... 6 » (107 results)
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