Blog posted by JPickford on Tue, 28 Sep 2010
Subject: Magnetic Billiards: Blueprint
It always amazes me how often I find two completely different causes for the same bug.
Fixed a persistent crash bug (twice) and got the game running on iPhone 3G. Well more limping than running but it's progress.
Tags: game development, coding, ipad, iphone
Follow up post: Blueprint Dev Blog #11
Predecessor post: Blueprint Dev Blog #9
View the softography page for Magnetic Billiards: Blueprint »
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