Blog posted by JPickford on Thu, 09 Sep 2010
Subject: Magnetic Billiards: Blueprint
IPad dev fun. Who knew about this pre-multiplied alpha malarky? No wonder all the sprites were looking murky and rough around the edges. All sorted now and everything seems to render a bit faster.
Tags: game development, coding, ipad, iphone, sprites
Follow up post: Blueprint Dev Blog #7
Predecessor post: Blueprint Dev Blog #5
View the softography page for Magnetic Billiards: Blueprint »
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