Archive entry by Ste Pickford on Fri, 09 Apr 2010
Subject: Xeno
Xeno was the title I started working on probably on my second day of work!
A rather dull screen for this 'future sport' simulator, but the game was so plain looking I must have been stuck for ideas.
The strange diagonal line effect on the Amstrad screen was probably an attempt to keep myself awake while working on this screen, but the Spectrum screen suffers from over-use of the 'stipple' effect, so beloved of graphic artists in the 8-bit era.
Tags: loading screen, pixel art, 8-bit, zx spectrum, amstrad cpc
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