www.zee-3.com

Return to zone home page

Welcome Guest ( Log In | Register )

Established 1984

» What's new?

» FAQ

Total estimated sales of all Pickford Bros' games:

6,451,068

Number of games in all territories the Pickford Bros have been involved in:

 

Total skus: 181

Released: 157

(EU release: 109)

(US release: 41)

(JP release: 7)

Unreleased: 9

Uncompleted: 15

Average estimated sales per released game:

41,090

Other Zee-3 zones:

 

 

 

 

Plok Concept material

Concept art from around the time of the SNES release

After the end of Zippo and Rare Manchester, and consequently the end of the Fleapit coin-op project, we kept working on Plok, certain that we had the makings of a great game, and which the new generation of 16-bit consoles were powerful enough to handle.

The concept art I did during this period had four purposes; to pitch Plok as a SNES game to Software Creations, and subsequently to publishers, to support the development of the SNES game, to illustrate the SNES manual, and to expand the Plok universe in preparation for further titles.

After going crazy with the Letratone with the Fleapit concept art, this time I had just discovered magic markers for the first time. Wow! Flat, even colour on a sheet of paper. I was amazed, and went a bit mad with the magic markers for all the Plok concept art.

Colour charts

I'd worked on quite a few licensed games by this time, and on some of the better ones we would be given expensively produced style-guides from the licensors; folders filled with concept art and character designs showing acceptable poses, correct relative proportions of characters, pantone colours etc. All designed for the production of merchandise rather than video games, and not always that much use to us (pantone colours didn't translate to the SNES palette very well...), but they seemed to be the signature of a 'proper' character. We'd been shown something similar which Rare had prepared for their Battletoads characters before they'd even finished the first game, so producing a style-guide seemed to be the first step towards making a successful franchise. Looking back it all seems wildly optimistic, but I started producing colour charts dreamily expecting them to be used as the basis for dozens of future Plok titles and merchandising spin offs, hehe.

Plok colour chart  Flea colour chart  Rockyfella colour chart  Womack colour chart 

Plok

About half way through doing these we got the idea that we could use them for the game manual, which Tradewest were happy with (we usually had no involvement in game packaging at all), so excited by the thought of seeing my drawings in print I spent many evenings and weekends doing free artwork for the publisher.

Plok with flag  Check me out!  Onward! 

Plok firing  Flea getting hit 

Costumes

Plocky  Cowboy Plok  Squire Plok  Flame thrower  Rocketman

Vehicles

Helicopter  Tank  Unicycle  Dirtbike 

Ufo  Rocket pack  Springy Plok  Offroad truck 

Baddies

I must have had a proper design sketch for the flea queen, which this silhouette would have been based on, but unfortunately its lost.

Armstrong  Rockyfella  Fleas eggs  Plok hates Fleas

Bobbins Bros  Bobbins Bro Milton  Womack surprises Plok  Flea Queen

Scenes

A couple of these (the comfy chair and the towers) weren't anything to do with the SNES game, but were part of our concept art for future products.

Plok meets Womack  Plok commands Armstrong  Plok goes to the sleepy chair  The Fleapits 

Tower Island 

 

Ste Pickford
17th October 2004