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The Pickford Bros Archive

Browse through bits and pieces from our old games

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In-depth archive pages

Graphics and concept art from Zub

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Concept art and sketches from Plok and Fleatpit

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A look back at the forgotten phenomena of loading screens for home computer games

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Downloadable bitmap fonts from our old games, for use in your own homebrew / indie projects

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Most recently added Archive posts

Amaurote loading screen (Amiga)

Archive entry by Ste Pickford on Sat, 10 Apr 2010

Amaurote loading screen (Amiga)Here's a strange thing I found on an old backup disk - a half finished version of the Amaurote loading screen, but drawn on an Amiga / Atari ST 16 colour screen.

Announcer

Archive entry by Ste Pickford on Fri, 9 Apr 2010

AnnouncerThis is a favourite graphic of mine. It's the announcer who pops up on the screen in World Darts on the Amiga, to announce that you've scored 180 or whatever, and he pops up on the title screen too.

World Darts loading screen

Archive entry by Ste Pickford on Fri, 9 Apr 2010

World Darts loading screenThis is the rather uninspired loading screen / title screen for the coin-op version of World Darts (also released on Amiga and Atari ST).

Lost loading screen!

Archive entry by Ste Pickford on Fri, 9 Apr 2010

I drew a loading screen for my friend Paul's home made and home published text adventure Die You Vicious Fish - a follow up to his multi selling Al-Strad.

Amaurote loading screen (Spectrum)

Archive entry by Ste Pickford on Fri, 9 Apr 2010

Amaurote loading screen (Spectrum)Oh dear, another ill-advised attempt to do a coloured background on the Spectrum... Hadn't I learnt my lesson from Glider Rider?

Duet loading screen

Archive entry by Ste Pickford on Fri, 9 Apr 2010

Duet loading screenThis was a freelance job, or a 'foreigner', I got due to my reputation as a loading screen specialist. The game was being written by some guys in Stockport (the town where I lived) and I think they knew Nigel Alderton (the Ghosts n Goblins programmer) who ...

Xeno loading screeen

Archive entry by Ste Pickford on Fri, 9 Apr 2010

Xeno loading screeenXeno was the title I started working on probably on my second day of work!

Glider Rider loading screen

Archive entry by Ste Pickford on Fri, 9 Apr 2010

Glider Rider loading screenI think I drew these screen at home, inbetween my fortnight's work experience at Binary Design, and starting work there after finishing high school in the summer.

Venom Spirit - Dive

Archive entry by Ste Pickford on Wed, 21 Oct 2009

Venom Spirit - DiveAnother page of concept art for our planned SNES game, Venom Spirit - intended to be our follow up (but not sequel) to Plok!

Feud loading screen (Amiga)

Archive entry by Ste Pickford on Tue, 20 Oct 2009

Feud loading screen (Amiga)This was the loading screen / title page for the Amiga version of Feud, which we developed several months after the 8-bit versions.

 

We are The Pickford Bros, veteran independent video game designers based in the UK.

Our last game was Naked War, and we're currently working on two new games for release in 2010.

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Archive History

 

Our games!

Click below to discover our most recent games.

Naked War

Magnetic Billiards - Seriously Casual

Art of Soccer


Our old games

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