Browse through bits and pieces from our old games
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Graphics and concept art from Zub
Concept art and sketches from Plok and Fleatpit
A look back at the forgotten phenomena of loading screens for home computer games
Downloadable bitmap fonts from our old games, for use in your own homebrew / indie projects
Amaurote loading screen (Amiga)
Archive entry by Ste Pickford on Sat, 10 Apr 2010
Here's a strange thing I found on an old backup disk - a half finished version of the Amaurote loading screen, but drawn on an Amiga / Atari ST 16 colour screen.
Archive entry by Ste Pickford on Fri, 9 Apr 2010
This is a favourite graphic of mine. It's the announcer who pops up on the screen in World Darts on the Amiga, to announce that you've scored 180 or whatever, and he pops up on the title screen too.
Archive entry by Ste Pickford on Fri, 9 Apr 2010
This is the rather uninspired loading screen / title screen for the coin-op version of World Darts (also released on Amiga and Atari ST).
Archive entry by Ste Pickford on Fri, 9 Apr 2010
I drew a loading screen for my friend Paul's home made and home published text adventure Die You Vicious Fish - a follow up to his multi selling Al-Strad.
Amaurote loading screen (Spectrum)
Archive entry by Ste Pickford on Fri, 9 Apr 2010
Oh dear, another ill-advised attempt to do a coloured background on the Spectrum... Hadn't I learnt my lesson from Glider Rider?
Archive entry by Ste Pickford on Fri, 9 Apr 2010
This was a freelance job, or a 'foreigner', I got due to my reputation as a loading screen specialist. The game was being written by some guys in Stockport (the town where I lived) and I think they knew Nigel Alderton (the Ghosts n Goblins programmer) who ...
Archive entry by Ste Pickford on Fri, 9 Apr 2010
Xeno was the title I started working on probably on my second day of work!
Archive entry by Ste Pickford on Fri, 9 Apr 2010
I think I drew these screen at home, inbetween my fortnight's work experience at Binary Design, and starting work there after finishing high school in the summer.
Archive entry by Ste Pickford on Wed, 21 Oct 2009
Another page of concept art for our planned SNES game, Venom Spirit - intended to be our follow up (but not sequel) to Plok!
Archive entry by Ste Pickford on Tue, 20 Oct 2009
This was the loading screen / title page for the Amiga version of Feud, which we developed several months after the 8-bit versions.
We are The Pickford Bros, veteran independent video game designers based in the UK.
Our last game was Naked War, and we're currently working on two new games for release in 2010.
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